Ranks (Vager)

As the Kingdom of Khansvager is immense and the citizens inside it limitless, there is a vast array of roles that can be fulfilled in their society.

Overlord - Khan
The Overlord is the ruling Stag over the Kingdom of Vager.

Entourage
Members of the Royal Harem. Participation in the Harem is at-will and can be stepped down from at any time, though is most often seen when the Overlord gets replaced. There is stigma from willingly choosing to leave the Overlord (why would you)?

The Grand Blacksmith
Considered a prestigious Branch, the Grand Blacksmith is in charge of making weapons and armor for the royal family. In addition, they are expected to create molds for the armor that the Royal Army uses. They are expected to be masters of their craft and adapt to any request the Overlord makes.

The Grand Commander
Commands the army in The Overlord's stead. They issue commands to their lessers, who, in turn, issue commands to their lessers. They are in charge of commanding and training the Royal Army, in addition to ensuring castle guards are only the best of the best. They are also in charge of enforcing quality in the Capitol Militia. The Grand Commander may have Branches working underneath them.

In times of dire need, the Grand Commander is also charged with assisting in diplomacy with other Kingdoms.

The Grand Wizard
A position that is not for the faint of heart, the Grand Wizard holds equal parts reverence and scorn. To be considered for the position, the Wizard must be considered trustworthy, literate, and powerful within their own right. It is a high-stress job that demands the individual's everything. It is one of the scarce high positions of power that non-deer animals can hold. The Grand Wizard is responsible for providing magical assistance to the Overlord, maintaining Vager's history, and keeping an eye on magical defense. Traditionally, the Grand Commander and the Grand Wizard would work together on that front. However, it is also tradition that the two do not get along very well.

Stags
Stags make up a great portion of what one would consider 'nobility' in Khansvager. Stags are Clan leaders who earned the right to lead by blood sport. They are given free reign to lead their Clans the way they see fit so long as it doesn't step on the hooves of the Overlord. Stags may or may not hire their own Branches; while those from lesser Clans likely receive ruling help from their immediate family and Harem,

Branch
While not necessarily requiring an upper class background, many Branches get to live more comfortable lives than most. Typically, Branches are employed by upper class and royalty members. A "Branch" is any individual who is hired by a Stag or other person of power to assist them in their duties. The Overlord employs a wide array of Branches that covers issues as wide as military housing to helping clean the castle.

Company
Company is the all-encompassing term for a member of a Stag's harem. Much like the Entourage, the position is kept when a new Stag takes over, however whether or not members of the Company can leave varies wildly by the Clan they're a part of.

Old Blood
Old Blood is a term to describe any individual who is related to the previous Overlord. Typically, Old Blood still retain their noble status in society and can easily live comfortably. Many Old Blood choose to marry into wealthy Clans in order to continue living comfortably. Some Old Blood members have been part of bloodlines that stopped ruling long ago; others are freshly displaced after a recent takeover.

Artisan
An Artisan is an individual who specializes and creates artisinal goods. This includes blacksmiths, architects, textile-workers, sculptors, artists, leatherworkers, and more. If they're a creative type and they're selling it, they're an Artisan.

Merchant
A Merchant is an individual who sells goods for a living. Typically, these goods are bought off others rather than created by them. Common Merchants' wares include groceries, jewelry, imports, pelts, and livestock. Merchants may also be involved with the buying and selling of familiars or terror birds. Most merchants make just enough to make ends meet, but Merchants may be anything from fabulously rich to incredibly poor.

Trophy Hunter
Trophy Hunters are the recklessly brave members of Khansvager who seek out fame and fortune tracking down rare or dangerous prey. Most who embark to become Trophy Hunters can expect to die horrible deaths or rarely make a name for themselves. There are a select few who have, however, made names for themselves. Most Trophy Hunters make their living by selling off less-than-perfect hunt results to merchants. Many Trophy Hunters are ex-military.

Trader
Some of the few Vagersfolk who will wander out of the boundaries of the Kingdom in order to barter. Traders need to have a knack for speaking with others outside their own culture and generally have some form of literacy. Many Traders band together for safety in numbers, and may hire body guards to ensure safe passage through kingdoms.

The work that Traders do is truly invaluable. As it is unsafe for outsiders to pass through Khansvager, the only individuals that can import goods into Khansvager are traders. Likewise, they are the only individuals who can reasonably leave Khansvager and not majorly offend those they come across due to the culture difference.

Commoner
Commoner is an all-encompassing rank for your average, day-to-day person. These may be farmers, livestock tenders, assistants to those more wealthy than themselves, wanderers, the homeless, and more.